What this is
Quarterly shape comes from segment profit (ΔP/ΔR ≈ 1 for Pocket,). The non-Pocket profit π is now solved so that year to March 2026 sums to the filed ¥31,056m, instead of being assumed at +¥1.2bn.
Where it comes from
Our calculation from other figures in the trainer’s notes:
- ReportedGame segment quarterly revenue and profit precise with incremental margins, Q3 year to March 2025–Q1 year to March 2027
- ReportedDeNA revenue from TPC against inverted series and take recalibration, year to March 2025–year to March 2026 (DeNA years)
Show the working
- π = (29.656 − 31.056)/4 = −0.35
- Pocket = profit + 0.35: 10.057 + 0.35 = 10.41
- 6.982 + 0.35 = 7.33
- 6.264 + 0.35 = 6.61
- 6.353 + 0.35 = 6.70 (sum 31.05)
- Q1 FY3/27 3.826 + 0.35 = 4.18
- Non-Pocket = revenue − Pocket: 18.135 − 10.41 = 7.73
- 15.439 − 7.33 = 8.11
- 14.721 − 6.61 = 8.11
- 16.061 − 6.70 = 9.36
Related figures
Built from this one
- EstimateEstimated player spending on Pokémon TCG Pocket each quarter from October 2024 to June 2026
- EstimateOur forecast for DeNA's July–September 2026 results
- EstimateTwo sensitivity checks on the Pocket estimates
- ReportedDeNA revenue from TPC against inverted series and take recalibration, year to March 2025–year to March 2026 (DeNA years)