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Record

Estimated total consumer spending on Pokémon worldwide in the year to February 2026

≈¥2.7–3.7tn TPC year to February 2026 (Mar 2025–Feb 2026) ≈ Nintendo year to March 2026 (Apr 2025–Mar 2026); 2025 for License Global and GameStop

EstimateAn estimate: a sum of modelled lines, dominated by a vendor’s self-reported figure.

What this is

Estimated total consumer spending on Pokémon worldwide in the year to February 2026: ¥2.72–3.74 trillion, about $18–25bn.

How it’s built

  1. Six separately estimated lines are added: cards at list price ¥493–680bn, digital ¥258–337bn, console games ¥113–148bn, Western licensed merchandise ¥1,789–2,348bn, the company’s own shops and online ¥70–230bn, events ¥0.6–1.3bn.
  2. Licensed merchandise is License Global’s estimated $15.7bn for calendar 2025 at ¥149.57 per dollar; at the low end, non-Japan cards and games are taken out in case they are already inside it.
  3. Low ends added give ¥2,724bn; high ends ¥3,745bn.

What we assumed

  • License Global’s $15.7bn is Western retail sales of licensed Pokémon products.It is the only franchise-wide outside figure, but it is marked as estimated, self-reported through a survey, and its scope is set by the company submitting it.
  • Whether that figure already includes cards and games is unknown, so both readings are kept.License Global’s survey lets each licensor decide what to include.
  • The company’s own shops and online sell ¥70–230bn.These are judgement ranges; the research has no direct sales figures for the stores.
  • Calendar 2025 and Nintendo’s year to March 2026 stand in for the company’s year to February 2026.The periods overlap by ten months or more.

Sanity check

Merchandise is 63–66% of the total, so the total largely rests on one self-reported figure. A later revision to the console line lifts the low end to about ¥2,758bn, and ¥20–80bn of Western online sales may be double-counted.

Where it comes from

Our calculation from other figures in the trainer’s notes:

Show the working
  • Total: ¥2,724–3,745bn
  • Total: $18.2–25bn
  • Merch share: 62.7 to 65.7%
  • Ex merch: ¥935–1,396bn
  • Total over LG row times: 1.16 to 1.59
  • Superseded total: ¥2,717–3,689bn
  1. Western licensed merchandise = License Global CY2025 $15.7bn (E) — a vendor_estimate, self-reported, scope self-defined — at ¥149.57 = ¥2,348.2

Where it’s used

Related figures

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