What this is
Same window test as applied to the two-year year to March 2024+25 window ( bounds, rows), with UNITE's combined growth between the 100m (Dec 2022) and 200m (Jul 2025) milestones interpolated linearly.
The values
- Window 31Mar2023 to 31Mar2025 combined m: 77.5
- Counter window delta bounds m: (3.69,10), point 9
- Rows m: 4.69
- Tail bounds m: (−1.0,5.31), point 4.3
- Max s ceiling: 0.068
- Max s point: 0.055
Some detail is too fine to show here; it is kept in the trainer’s notes.
Where it comes from
Our calculation from other figures in the trainer’s notes:
- EstimateSwitch only F2P fit UNITE switch share bound year to March 2022 year to March 2023, year to March 2022 (31 Mar 2021→31 Mar 2022) and year to March 2023
- ReportedHow much TPC's cumulative game count could have grown in each year from March 2020 to March 2026, given how precisely it was printed. Some years were printed only to the nearest 10 million, so each annual rise is a range
- EstimateMillion seller floor and named tail by window, Nintendo year to March 2021-year to March 2026 windows (TPC counter at 31 March)
- EstimateNo launch year rate bounds, year to March 2021, year to March 2024, year to March 2025
Show the working
- 943 days 100→200m: 0.106m/day
- 731 days × 0.106 = 77.5m
- tail < 490 − 480 − 4.69 = 5.31
- 5.31/77.5 = 0.068
- 4.3/77.5 = 0.055
- U ≤ 9 + 0.068 × 58.95 = 13.0
Related figures
Built from this one