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How much TPC's cumulative game count could have grown in each year from March 2020 to March 2026, given how precisely it was printed. Some years were printed only to the nearest 10 million, so each annual rise is a range

Year to March 2021-year to March 2026 (31-March points)

ReportedOur arithmetic on TPC's published figures. Reported.

What this is

How much TPC's cumulative game count could have grown in each year from March 2020 to March 2026, given how precisely it was printed. Some years were printed only to the nearest 10 million, so each annual rise is a range: for example 50–70 million in the year to March 2022, and under 10 million over the two years to March 2025.

How it’s built

  1. Each printed figure is an 'or more' floor, so the true value lies between it and the next printed step.
  2. The rise in each year is bounded by the differences between those intervals; Nintendo's Pokémon sales for the same years are then set against them.

What we assumed

  • Round figures such as 440 million were printed to the nearest 10 million.TPC printed to the million in 2020 and from 2025, but used round tens in between; the precision is inferred from the trailing zeros, not stated.

Sanity check

Over the six years the bounds narrow to a total of 146–148 million, matching the change between the two figures printed to the million.

Where it comes from

Our calculation from other figures in the trainer’s notes:

Show the working
  1. As, plus Mar 2023 < 490 − 2.82 − 1.87 = 485.31
  2. Mar 2024 < 490 − 1.87 = 488.13
  3. FY3/23 delta < 485.31 − 440 = 45.31
  4. tail < 45.31 − 24.3 = 21.01

Related figures

Built from this one