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Estimated licensing income The Pokémon Company earns per dollar of Western licensed retail sales in 2025

LG retail ¥ bn: 2,348 2025 LG ↔ TPC year to February 2026

EstimateAn estimate from benchmark royalty rates, not a disclosed figure.

What this is

Estimated licensing income The Pokémon Company earns per dollar of Western licensed retail sales in 2025: about 4–6 cents on an industry-average rate, 6–9 cents on a higher toy-company rate.

How it’s built

  1. Take the research’s estimates of Western licensing income (¥98.5–204.3bn).
  2. Divide by License Global’s $15.7bn retail figure, ¥2,348bn at ¥149.57 per dollar.
  3. Industry rate: 4.2–4.7¢ if cards sit inside the retail figure, 5.5–5.6¢ if not. Higher rate: 6.1–7.4¢ and 8.1–8.7¢.

What we assumed

  • Royalties are 5.51–5.56% of retail on the industry-average rate.Matches the licensing industry body’s survey average and Sanrio’s own yield.
  • On the higher rate, royalties are Funko’s 16.1–17.4% of wholesale, with wholesale half of retail.Funko files its average royalty rate across all licensors; no Pokémon rate is disclosed.
  • Whether the company’s own cards are inside the $15.7bn.The figure’s scope is undefined, so both cases are shown.

Sanity check

No licensee discloses a Pokémon royalty rate, so every case is a benchmark. Replaces an earlier 3.8–8.7¢ range built at ¥150 per dollar.

Where it comes from

Our calculation from other figures in the trainer’s notes:

Show the working
  1. ¥98.5–111.1bn / ¥2,348.2bn = 4.19–4.73¢ TCG-IN
  2. 5.51–5.56¢ TCG-OUT
  3. Funko-class 6.13–7.40¢ / 8.05–8.70¢

Where it’s used

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