What this is
Total purchases: 2017–21 = 당기카드상품매입액 + 당기캐릭터상품매입액 + 카드로열티원가 + IP-type cost lines (용역, 라이센스, 애니, 영화, IPTV 원가); 2022–25 = 당기상품매입액 (which includes the card royalty,) + IP콘텐츠매출원가. 2020 uses the restated 1,895,961 (original 1,909,275: 15.7% of revenue, 29.6% of purchases).
Normalised from KRW millions so it can sit beside KRW billion rows. Pokémon Korea’s filings use both.
Where it comes from
Our calculation from other figures in the trainer’s notes:
- FiledRevenue line map old to new format, 2021 (bridge for 2022–25)
- FiledRp purchases from TPC restated, 2020 (Jan–Dec 2020)1,896 KRW millions
- EstimateKorea pnl in ¥, 2020-2025
Show the working
- The Pokemon Company 4,623,724 10,520,785 (CY2025 특수관계자 note ①당 기, 천원)
Where it’s used
Related figures
Built from this one
- FiledWhy Pokémon Korea's operating margin fell from 41.3% in 2022 to 18.1% in 2025 even though its gross margin rose (51.5% to 56.1%)
- FiledNon licence ip type costs against TPC residual 2017 21, 2017–2021
- FiledCard royalty cost rate and payee test, 2017–2021
- EstimateKorean rate as analogue on S relabelled, TPC year to February 2026