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Whether new Pokémon console games show up in The Pokémon Company’s Tokyo accounts, years to February 2022–2026

TPC year to February 2021–year to February 2027

EstimateAn analysis of filed figures; the inputs are firm, the inference is suggestive only.

What this is

Whether new Pokémon console games show up in The Pokémon Company’s Tokyo accounts, years to February 2022–2026: no visible game-year pattern before Pocket.

How it’s built

  1. Take gross margin and revenue growth for each year from the Tokyo company’s published results.
  2. Mark each year as a new-game year or not, by release date.
  3. Gross margin rose 1.4–1.7 points a year in game and non-game years alike, then fell 8.5 points in the year Pocket launched.

What we assumed

  • Each game belongs to the year in which it was released, mapped to The Pokémon Company’s March–February year.Sales concentrate around launch, so this is reasonable, though late-February launches would straddle years.
  • Release dates are as listed, mostly from Wikipedia.Several release rows were checked only once and some come from Wikipedia, so small errors are possible.
  • New Pokémon Snap was sold by The Pokémon Company in Japan.Supported by credits on similar spin-offs, but stated conditionally in the research.

Sanity check

The year without a main game (to February 2024) grew faster, 26.9%, than the game year before it, 14.8%. With no segment data, a single revenue line can easily hide a game effect behind the card boom.

Where it comes from

Our calculation from other figures in the trainer’s notes:

Show the working
  1. ΔGM: 48.01−46.53=1.48
  2. 49.74−48.01=1.73
  3. 51.16−49.74=1.42
  4. 42.68−51.16=−8.48
  5. 43.27−42.68=0.59

Where it’s used