What this is
Japanese launch sales of Scarlet/Violet against Sun/Moon, both released on 18 November: up 33% in the first three days (2.54m against 1.91m copies) and up 34% to 31 December (4.34m against 3.25m).
How it’s built
- From Famitsu, the Japanese games magazine that tracks physical game sales in shops.
- Ratio of the two titles over the same calendar windows.
What we assumed
- Physical copies only.Downloads are excluded on both sides, and their share grew between 2016 and 2022, so the true rise in buyers is at least 33%.
- Copies are not people.Some buyers bought both versions.
Sanity check
2,537,292 ÷ 1,905,107 = 1.33.
Where it comes from
Our calculation from other figures in the trainer’s notes:
Show the working
- First 3 days change: 33.2%
- To 31 Dec change: 33.7%
- 2,537,292/1,905,107 = 1.332
- 4,338,931/3,246,222 = 1.337
Where it’s used
Related figures
Built from this one