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A conflict between market-size sources for North American trading cards in 2025

2024-2025

EstimateA conflict test between estimates; it shows the sources do not reconcile.

What this is

A conflict between market-size sources for North American trading cards in 2025: ICv2 implies about $2.4bn, but Pokémon and Magic alone appear to exceed that.

How it’s built

  1. ICv2: trading cards about two thirds of a $3.66bn market, about $2.44bn.
  2. Pokémon US cards ($1.3–2.1bn) plus Magic in North America at retail value ($1.46–2.11bn) total $2.8–4.2bn, above ICv2’s figure.

What we assumed

  • Magic’s North American share is 45–65%, at retail value using a 53% publisher share.Hasbro gives no regional split; filings later showed at least 49% is in the US, so the 45% end is too low.
  • Circana’s card category is about 10% of US toys.An illustrative assumption; the research gives no direct figure.

Sanity check

If ICv2 is right, Magic could be no more than 35% North American, which conflicts with Hasbro’s filed floor of 49% for the US alone.

Where it comes from

Our calculation from other figures in the trainer’s notes.

Show the working
  • Icv2 card game 2025: $2.44bn
  • Icv2 restated hobby 2024: $2.61bn
  • Icv2 card game 2024: $1.44bn
  • Icv2 card game share 2024: 0.55
  • Circana strategic card game if 10pct of toys: $4.2–4.45bn
  • Magic NA publisher $ million if NA 45 65: 774 to 1,118%
  1. ICv2 0.667 x 3.66 = 2.44
  2. restated 2024 = 3.66/1.40 = 2.61
  3. TCG 2024 = 2.44 - 1.0 = 1.44 = 55% (>half, consistent)
  4. Circana 0.10 x 42.0 = 4.20 to 0.10 x 44.52 = 4.45
  5. Magic NA 0.45-0.65 x 1,720.1 = 774-1,118
  6. / 0.529 = 1.46-2.11
  7. Sum with Pokemon US 1.30-2.13 = 2.77-4.24 > 2.44
  8. Room for Mag

Where it’s used

More figures on Western toy and hobby market (Circana) →