What this is
How much of the rise in Nintendo's share of Pokémon profit in the six months to September 2026 is left unexplained after TCG Pocket, the yen and games: ¥13.0–38.4bn, depending on how last year's one-off gain is treated.
How it’s built
- Start from the rise in Nintendo's share on each reading of last year's base, and subtract the estimated effects of Pocket's decline, currency and game sales.
- Divided by Nintendo's 32% stake the residual is ¥41–120bn of group profit.
What we assumed
- Pocket, currency and game effects are model estimates.Each comes with its own range; the residual takes the extremes of all of them.
Sanity check
Japan's price rise explains at most ¥0.83bn. The smallest residual needs about 1.4–1.9bn extra non-Japan cards in the half, against about 2.6bn a half last year, so print volume or prices likely rose.
The value
- Residual band all readings: ¥13–38.4bn
Some detail is too fine to show here; it is kept in the trainer’s notes.
Where it comes from
Our calculation from other figures in the trainer’s notes.
Show the working
- Residual = ΔH1 pickup on each clean base − Pocket effect (negative) − yen − games legs
- low end takes Pocket at its smallest magnitude and yen/games at their largest, high end the reverse, mid the band midpoints. ÷0.32 → group NP
- ÷0.2218 → TPC pre-tax
- Lever sizing: 16.5/2 × 0.2218
- 0.5 × 31.6–41.0
Related figures
Built from this one