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How well follow-up Pokémon games sell against the game they follow, in their launch year

Year to March 2007-year to March 2018

ReportedArithmetic on Nintendo's filed sales figures. Reported.

What this is

How well follow-up Pokémon games sell against the game they follow, in their launch year: Ultra Sun/Moon sold 0.49 times Sun/Moon's launch-year copies, and Omega Ruby/Alpha Sapphire 0.81 times X/Y; per console owner the ratios are lower, about 0.43–0.44 and 0.58–0.68.

How it’s built

  1. Launch-year sales of each follow-up were divided by those of the base game, from Nintendo's results.
  2. The per-owner version divides each game's sales by the number of consoles in use at the start or end of its launch year, so a bigger console base does not flatter the later game.

What we assumed

  • Consoles shipped stand for owners.Nintendo publishes shipments, not active owners, so the per-owner ratios are approximate.

Sanity check

Over their whole lives the ratios rise, to 0.57 for Ultra Sun/Moon and 0.87 for Omega Ruby/Alpha Sapphire; the launch-year adjustment matters most for the older DS games.

The value

  • B2W2/BW: gap (BW year to March 2011 units missing)

Some detail is too fine to show here; it is kept in the trainer’s notes.

Where it comes from

Our calculation from other figures in the trainer’s notes.

Show the working
  1. derived
  2. see method