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Pokémon TCG Pocket’s player spending in its first month, from launch on 30 October 2024

$200m 30 October 2024 to ~30 November 2024

EstimateA vendor estimate; good for scale, not exact.

What this is

Pokémon TCG Pocket’s player spending in its first month, from launch on 30 October 2024: about $200m, with Japan over 40%.

How it’s built

  1. Estimated by Sensor Tower, an app-data vendor, and reported by Famitsu. Sensor Tower counts total player spending on the App Store and Google Play.

What we assumed

  • Sensor Tower’s estimate is taken at face value.Vendors model spending from store data rather than seeing company accounts; their totals can differ from filed figures.

Sanity check

This is gross spending before the app stores’ cut, so The Pokémon Company’s revenue from it is lower. Another vendor’s data later read 80–96% of the figures implied by DeNA’s filings.

Where it comes from

Japanese-language article, 2025 Famitsu (Sensor Tower release) · 7 January 2025 Open the original ↗

The line in the source

リリースから1ヵ月間 … 収益2億ドル (Sensor Tower)

In English

Sensor Tower: 33m+ downloads and ~$200m in first month; Japan >40% revenue share; Sensor Tower revenue = total user spending in App Store and Google Play.

Where it’s used