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Record

Gamestop collectibles against rest and yen, GameStop FY2023–FY2025 (years to early Feb)

GameStop FY2023–FY2025 (years to early Feb)

ReportedReported by a reliable secondary source, or read carefully from filed documents.

What this is

Shelf-price, all-brand line (apparel, toys, cards, grading submissions): a ceiling on GameStop's Pokémon sales, not Pokémon at MSRP (C-Q30-5). GameStop buys substantially all product direct, so its Pokémon purchases are TPCi revenue, not a distributor's.

The values

  • Collectibles growth: 47.7%
  • Non collectibles growth: -17.1%
  • Collectibles increment: $342m
  • Collectibles 2025: ¥159bn
  • Increment: ¥51.2bn
  • Q4 2025 total: $1,103m

Some detail is too fine to show here; it is kept in the trainer’s notes.

Where it comes from

Our calculation from other figures in the trainer’s notes.

Show the working
  1. 1,060.2/0.292 = 3,630.8
  2. 717.9/0.188 = 3,818.6
  3. 3,630.8 − 1,060.2 = 2,570.6
  4. 3,818.6 − 717.9 = 3,100.7
  5. 2,570.6/3,100.7 − 1 = −17.1%
  6. 1,060.2/717.9 − 1 = 47.7%
  7. 1,060.2 − 717.9 = 342.3
  8. × 149.57 = ¥158.6bn / ¥51.2bn
  9. Q4 365.0/0.331 = 1,102.7

Related figures

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