What this is
How much of a main-series Pokémon game's lifetime sales come in its launch fiscal year: 64–95% for games launched worldwide within one Nintendo fiscal year.
How it’s built
- For each game, launch-year copies from Nintendo's million-seller tables are divided by its latest life-to-date total from Nintendo's top-selling title pages: Sword and Shield 64%, Sun and Moon 95%, the others in between.
What we assumed
Nothing. The figure is used as published.
Sanity check
Games launched in Japan and abroad in different years, like Diamond and Pearl, show a lower first-year share on a strict count, which is why they are left out of the range.
Where it comes from
Our calculation from other figures in the trainer’s notes:
- FiledCeilings from top10 cuts, as of 30 September 2016, 31 March 2026, 30 June 2026
- FiledLaunch fiscal year share of lifetime sellin, launch FY units / latest Nintendo life-to-date0.777 ratio
- FiledLaunch fiscal year share of lifetime sellin, launch FY units / year to March 2022 life-to-date (latest tabulated)0.732 ratio
- ReportedImplied units added after launch year, to 31 March 2026 (3DS titles), year to March 2015..year to March 2026 vs launch FY
- ReportedImplied units added after launch year to 30 June 2026, year to March 2021..Q1 year to March 20279,890 thousand units
- ReportedUnits added after launch fiscal year, after year to March 2014 to 31 March 2026
Show the working
- post-launch = latest LTD − launch-FY units
- launch share = launch-FY units / latest LTD (each title's arithmetic in value.titles[].launch_share)