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Record

Names Pokémon as collectibles sales driver, Q2 FY2016 (quarter ended 30 July 2016)

Q2 FY2016 (quarter ended 30 July 2016)

FiledTaken from a filing, a registry or the company’s own published page.

The values

  • Collectibles sales context: $90.0m, +119.5%
  • Collectibles sales: $90m
  • Spelling in html: entity Pokémon
  • Pokémon revenue disclosed: no

Some detail is too fine to show here; it is kept in the trainer’s notes.

Where it comes from

The line in the source

2016. Collectibles sales rose 119.5% to $90.0 million, driven by sales of ThinkGeek.com, various Pokémon products, assorted Five Nights at Freddy’s skus and character pop vinyls from recently released

Related figures

The same measure, other periods