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Bushiroad's card-game sales in Japan for April–June 2026

Apr–Jun 2026 (Bushiroad Q4 year to June 2026) vs Nintendo Q1 year to March 2027 (TPC Mar–May 2026)

ReportedArithmetic on filed figures; the comparison is ours.

What this is

Bushiroad's card-game sales in Japan for April–June 2026: ¥4.09bn, down 17.6%, while Nintendo's share of Pokémon profit rose 45.8% in its matching quarter.

How it’s built

  1. Bushiroad's full-year Japanese sales (¥14.93bn) less nine months (¥10.84bn) gives ¥4.09bn for the quarter.
  2. Its year-on-year change is −¥1.53bn less −¥0.66bn = −¥0.87bn, so a year earlier was ¥4.97bn: −17.6%. Bushiroad's total card sales fell 7.3%.

What we assumed

  • Bushiroad's April–June quarter compares with Nintendo's quarter to June.Nintendo's figure reflects The Pokémon Company's March–May quarter, so the months differ slightly.

Sanity check

Bushiroad shows the wider Japanese card cycle, not Pokémon. The gap suggests Pokémon's jump was not a general card-market upswing.

Where it comes from

Our calculation from other figures in the trainer’s notes.

Show the working
  • Q4 year to June 2026 domestic: 4,092
  • Q4 year to June 2025 domestic implied: 4,966
  • Domestic yoy: -17.6%
  • Q4 year to June 2026 card game total: 7,393
  • Total yoy: -7.3%
  • Pokemon pickup Q1 year to March 2027 yoy: 45.8%
  1. Domestic Q4 = 14,927 − 10,835 = 4,092
  2. Q4 y/y change = FY −1,531 − 9M −657 = -874
  3. prior 4,966
  4. 4,092/4,966 − 1 = -17.6%
  5. Total 7,393/(7,393 + 585) − 1
  6. Bushiroad is a TCG-cycle co-indicator, not a Pokémon one (C-Q08-3): the divergence says the Pokémon step is not a broad Japanese TCG upswing