Where it comes from
The line in the source
配信当初の初速からの反動はあったものの、引き続き大きく貢献し、前年同期比で増収増益となった [EN: Q1 revenue ¥18,135m +61.7% YoY; segment profit ¥10,057m +1,061.1% (per gamebiz).] Related figures
The same measure, other periods
- ReportedQ1 year to March 2027 (Apr-Jun 2026)¥12.1bn
- ReportedH1 year to March 2026 (Apr-Sep 2025) cumulative; gamebiz mislabels as 7-9月期¥33.6bn
- Reported9M year to March 2026 (Apr-Dec 2025)¥48.3bn
- ReportedYear to March 2026 (Apr 2025-Mar 2026)¥64.4bn
- ReportedYear to March 2026¥64.4bn
- ReportedH1 year to March 2026 (Apr-Sep 2025)¥33.6bn